![]() EntityPlayer _thePlayer, System.Random _rnd) in :0Īt World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) in :0 Going to continue playing.Ģ) Console popped up on this error in red later on as I heading towards a city.ĪrgumentOutOfRangeException: Argument is out of range.Parameter name: indexĪt `1.get_Item (Int32 index) in :0Īt WorldBlockTicker.NZ (.Chunk, System.Random ) in :0Īt WorldBlockTicker.YZ (ArraySegment`1, System.Random ) in :0Īt WorldBlockTicker.Tick (ArraySegment`1 _activeChunks. In Data folder I have Bundles, Config, Prefabs, World, coming to 1.44 GB total. Data\UMATextures\zombieStripperDrunk_0_d.png - relevant section of log via pastebin. ![]() ![]() \Data\UMATextures\TraderCaitlin_0_d.png and the other. Fresh install/new save of mod which loads 7DTD a lot faster with Refresh Mods Automatically ticked in launcher, thanks for the update.ġ) A couple of red lines in log referencing missing UMA textures and DirectoryNotFoundException: one being. ![]()
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